If choices are given in a game, it makes the quest more interesting and exciting. Also, it puts the players in a dilemma about the outcome of their choice. Players have many times have a prejudice about the outcomes of the choices they make. So, if you know the outcomes you don’t have to play the part all over again. Assassin’s Creed Valhalla also offers such confusing choices to their players in some parts of the game. And the most interesting one of those choices is on the Road to Hamartia. That is, “traitors must suffer” or “They do not deserve punishment.”
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Road to Hamartia
The main task of the Road to Hamartia players is to report your findings on Faravid and continue investigating. The second objective of this portion for the player will be to find Moria and speak to her. After that player needs help, Moria escapes from the house where she has been kept as a hostage. So here is a brief walkthrough of the Road to Hamartia.
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Firstly to start the quest, players have to make their way back to the Donecaestre and report to Halfdan. After the players arrive there, they will be back on the throne again, after which a scene will play where the player will be asked about Faravid. Here players will get a choice.
Next, they will have to find Moria’s house, which is somewhere in southern Donecaestre. After that, players have to save her and Speak to her. In this part too you will be given a choice.
After that, players will have to find the Temple of Brigantia, located somewhere in the North and on the opposite bank of the River Humber. And report back to the Halfdan. Later, players will have to find the Halfdan’s wounded Scout and bring him to Halfdan. This scout will be in the southwest corner of the platforms above the columns.
Then players will have to search for the alleged traitors, which will be found when the players detect the voices’ source.
This is where the game offers the players the most exciting choice of all. Whether to leave the traitors or give them a punishment, which is quoted in the game as “traitors must suffer” or “They do not deserve punishment.” If the players choose “traitors must suffer,” it will result in open combat against Ulf and his men. If you choose the other one, then half an would be killing Ulf, and the rest will flee.
So, there you have it, guys. This is all the information you need to know about the “Traitors must suffer” in Assassins Creed Valhalla. To get more such updates on Assassins Creed Valhalla, follow us on Game Stanza and Google News.
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