Hello guys do you want to know the best classes of the Fire Emblem: Three Houses, then you are on the right page. Today I will guide you through the Best Classes in the Fire Emblem: Three Houses. So stay till the end.
What is Master Class in Fire Emblem: Three Houses
- Fire Symbol Master Classes: Three Houses reflect the ultimate ability for fighting to be gained by students and instructors.
- For any recruit to hit these endgame classes, it takes quite a bit of grinding, arranging, and planning and it helps to know the ones are the best to shoot for.
- Being a strategy game that depends on people working together to take down the opponent, the right classes to use rely on who the recruits are and what tactics you choose to use.
- But here’s a ranking of the masterclasses based on how much they want to be seen by fans and total power and flexibility.
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Top 5 Masterclasses in Fire Emblem: Three Houses
1. Dark Knight:
The powers of night, interestingly, are a little greater than those of light. The Dark Knight is a practitioner of black magic that travels about the battlefield using a saddle. Their primary purpose is to cast spells that are harmful and crippling and the horse helps them to dart in, cast the spell, and then dart out.
2. Bow Knight:
Bow Knights are the pinnacle warriors of any army for certain players, and wreak horrific devastation from afar. These strong archers sit astride fast horses that allow them to drive in and out of range or chase down flying enemies or distant mages easily. But their pace status suffers a little for some reason as they rise into this class and I am the biggest reason they don’t rank higher.
3. Great Knight:
In essence, the Great Knights are Fortress Knights who traded some of their armor for a ram. These tanks can adapt to challenges even more rapidly, rendering them an incredibly mobile wall on the battlefield. Bonuses to strike by using lances or axes are on top of the high levels of protection and deep health pool, which cause them to be dangerous on offense as well.
4. Gremory:
Gremories are specialists in all forms of sorcery, and all other groups are bowing down to the amazing knowledge of the arcane, divine, and occult by the Gremory. When wielding black, dark, and white magic, they have the staggering potential to double the number of uses. The Gremory is supreme and any opponent they encounter will be defeated by the flexibility and potency of their spells.
5. War Master:
The War Masters are pure and easy damage dealers. With high critical hit chance boosts, axe and brawl attack boosts, and a brutal Fighting Art that smacks every enemy with lethal efficiency, these brutes wade onto the battlefield swinging arms and dealing amazing damage. The only reason they don’t rank higher is that glass cannons are hurting, which is normally bad for melee fighters.
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